Compounds | |
class | SDLmm::Audio |
class | SDLmm::BaseSurface |
An abstract base class for graphical surfaces. More... | |
class | SDLmm::CD |
class | SDLmm::ColorRGB |
A small usefull class representing an RGB color. More... | |
class | SDLmm::ColorRGBA |
A small usefull class representing an RGBA color. More... | |
class | SDLmm::Display |
The video frame buffer surface. More... | |
class | SDLmm::Event |
The general Event class. More... | |
class | SDLmm::EventHandler |
The base class used for custom Event handlers. More... | |
class | SDLmm::Joystick |
class | SDLmm::PixelFormat |
class | SDLmm::SPoint |
A small usefull class representing a point in 2 dimensional space. More... | |
class | SDLmm::SRect |
This enhanced version of SDL_Rect includes a number of handy short-hand constructors. Since the class is derived from the SDL_Rect struct, it can be used in any context where an SDL_Rect is valid. More... | |
class | SDLmm::Surface |
A graphical surface structure which is used to store graphical data. More... | |
class | SDLmm::Timer |
class | SDLmm::VideoInfo |
Video target information. More... | |
Typedefs | |
typedef Uint32 | Color |
Functions | |
bool | Init (Uint32 flags) |
Initializes SDL. More... | |
void | Quit () |
Shut down SDL. More... | |
Uint32 | WasInit (Uint32 flags) |
Check which subsystems are initialized. More... | |
const char* | GetError () |
Get the latest error message. More... | |
const char* | version () |
Return the SDLmm library version. More... |
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Get the latest error message.
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Initializes SDL. This method should be called before utilizing any other SDL or SDLmm functionality. The flags parameter specifies what part(s) of SDL to initialize (see the SDL documentation for details).
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Shut down SDL. Quit() shuts down all SDL subsystems and frees the resources allocated to them. This should always be called before you exit. For the sake of simplicity you can set Quit() as your atexit call, like this:
SDLmm::Init(SDL_INIT_VIDEO|SDL_INIT_AUDIO); atexit(SDLmm::Quit); |
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Check which subsystems are initialized. This allows you to see which SDL subsytems have been initialized.
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Return the SDLmm library version.
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